
The origin of squash and stretch is to capture a pliable and organic feel to animated form, but it would reveal much more- reflecting a ‘feel’ to energy and forces.
Application to squash and stretch begin with awareness to sense of physical structure and awareness to strength and texture of forces, identifying pattern of velocity in accordance to length of scene; (like a phrase of music or spoken words). They are root conditions to distorting shapes and timing exposure, keeping in mind film runs at 24 fps.
Some common patterns to application of squash and stretch-
Squash and stretch works side-by-side with timing.
Strength of force affects velocity and physical outlook of shapes.
Distortion of surface shape’s texture is affected by direction of velocity and origin point of force (think aerodynamics).
Exaggerated nature of distortion is also affected by character design and styling.
From light to normal strength forces-
Volume of form stays consistent. Timing can be on two’s. Shapes distort but remain identifiable (closer to its normal condition).
Stronger forces-
Volume remains consistent. Timing must be on one’s from this point onward toward increasing strength. Shapes become more abstract, transition in orderly manner.

Extreme forces-
Volume can shift, becoming smaller or larger than normal, pending on emphasis.
Anatomy breaks (but not meant to be seen by viewers).
At faster speed, shapes appear to blur out, translating to larger elongated volume. Faster still, they seem to disappear, translating to smaller distorted volume, or becoming just speed lines. (For me, the use of speed lines is another aspect all to itself.)

Shapes progress from orderly manner then pop with just one frame, much larger, lengthier, or much smaller, even disappear altogether in comparison to normal volume.
In cases of extreme distortion, shapes must return to a more comfortable volume right after the extreme distorted drawing.
In a sense, this pop creates a visual accent to a phrase of movement (much like a sudden loud sound would).
Shapes may not follow orderly unfolding, pop from one to the next without transitional pose.

All in all, here is where power of communication uniquely to hand-drawn animation- how one felt is directly expressed.
The best way is to look inward, staying in touch with ‘felt’ impression, and a spirit of experimentation, breaking rules and textbook’s do’s and don’t, seeing drawings in motion (not in freeze-frame) and relying on visual sense to feel movement in playback speed.
(It’s a habit to slip into modes that generally works personally and forget to push animated boundaries; now and then I need a reminder to stay exploring, as if I’ve yet to animate for the very first time).
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August 20, 2009 at 10:39 pm
Destiny Wood
Hi Mike, I realized that whenever I need help with animation I look at your blog
August 20, 2009 at 11:26 pm
rainplace
Good to hear from you Destiny!
Thank you for your very kind comment- I feel much honor then
Stay happy!!!
August 21, 2009 at 12:36 am
Patrick Semple
that was an excellent post, thanks for the advice as always.
August 21, 2009 at 3:44 pm
Chan Ghee Leow
This has been another inspiring evening visiting your blog, which led me to two other blogs by Matthew Long and Miyuki Kanno. It’s been very educational learning from them what they learn from you.
Can I ask you for some advice for a non-US resident wanting to break into the (2D) animation field in the States? Hand drawn animation is something which I’ve always wanted to pursue, but I’ve never been in an environment where I can find true mentorship to nurture this passion. I took a 2D animation course for a year in Malaysia, but it’s been an uphill struggle trying to get better at this on my own since (http://vimeo.com/6072598). Is it plausible for a non-student to seek internship work in the States?
Thanks again for these all posts. I don’t always comment, but I really do take my time studying all your notes!
August 22, 2009 at 12:03 am
rainplace
Thank you Patrick
Thank you too Chan Ghee Leow
In regard to your question, it’s abit difficult to answer; it depends on alot of different factors. Currently, the 2D field in the States is still suffering from studios wanting to do 3D films; i think it will swing back to more 2D productions when someone come out with a next giant 2D hit. It is unfortunate that hypes and trends often define by commerce, and often giving false assessment to the vitality of a creative medium.
Internship will likely very difficult as well because mainly resources…
But then, if one proves to be exceptional at what one does, then all types of doors are open. We each have ability to open doors and making things happen if we are willing to put full focus to creative pursuits.
In regard to improving your 2D works, i feel the answer is within you; just needing time; let your eyes sense your movements, looking to see if it feels right. (We can do it with sound; if a musical note is a bit off, even if we’re not musically trained, we can tell something is not sounding quite right…)
All my best wishes!!!!
August 22, 2009 at 2:09 am
Chan Ghee Leow
Thanks for taking the time to answer my question, Mike. I too feel that it is rather sad so much of what we do is being dictated by trends, which is probably why I picked up 3D animation in the first place a years ago. While I could still enjoy animating in 3D, I’ve lately been rediscovering nothing really sets me on fire like seeing a line test bursting with life and energy, and it is this train that I want to be on.
You have given me a new drive to pursue what I really love (which hopefully will open impossible doors). Hopefully I’ll be able to thank you in person one day for this spark of confidence
August 22, 2009 at 8:02 pm
Jeremy Hopkins
Hi Mike, I’m very impressed by the quality and passion of your work. When I first saw the trailer for My Little World years ago, it brought about a feeling of nostalgia which reminded me of the best days from my childhood. After reading your blog, I can see why your work evokes those feelings. Thank you very much for sharing your knowledge and love for animation.
August 23, 2009 at 8:29 pm
rainplace
Thank you Chan Ghee Leow
In life, there are things we have to do, out of nessessity; then there remains time where we do what we truly want. (The best is to have both at the same time); regardless, life is GRAND when we set our passion to flight, however capacity that is… Look forward to saying hello to you in person some day; and for the mean time, all my best wishes!
Thank you Jeremy
Hope you will like the completed MY LITTLE WORLD hopefully some day soon! (You feedback makes our hard road worthwhile
)
September 1, 2009 at 2:49 pm
polyminthe
hello mike, I follow your blog but never leave any comments. This time I felt like doing it. Thank you for sharing all of this with us, that is priceless.
I admire your work very much.
I almost met you in Ireland few years ago but I had to leave before you arrived. An other time maybe…
September 1, 2009 at 3:56 pm
rainplace
Hello Sylvain,
Thank you very much for your very kind feedback! Your works are wonderful as well! Look forward to meeting you some day…